#ifndef DEF_MESH_RENDERER
#define DEF_MESH_RENDERER



#include "../IncludeComponents.h"
#include"../../Managers/ShaderManager.h"
#include "../../Shaders/Shader.h"



class MeshRenderer : public Component
{
public:
	MeshRenderer();
	virtual ~MeshRenderer();

	virtual void Render(Matrix4 view, Matrix4 proj);

protected:
	Shader* _shader;
};


#endif